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Expect an Update |
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These charts are still stuck in the year 2004! Oh my!
Don't fret, 2005, maybe even 2006 mandates will be added very
soon.
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Project Summary Notebook |
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Purpose: To document the process used to design, build, and test the
robot. |
Possible Points |
Implementation of Engineering Process
Evidence that the engineering
process was effectively used |
40 |
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+ note: In the 2005
documents, there is a new section for the research paper.
Please visit the BRI site for new documentation. |
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Brainstorming Approaches
How well organized and productive
was the brainstorming approach used and documented? |
40 |
Analytical Evaluation of Design Alternatives
Use of analytical and mathematical
skills in deciding upon and implementing design alternatives. |
40 |
Offensive and Defensive Evaluation
Analysis of gaming strategies and
design elements to achieve goal |
40 |
Design Creativity
Overall use of creativity to solve
the problem presented in the game. |
40 |
Support Documentation
CAD/other drawings, photos, team
organization, meeting minutes, test results, etc. that support
the main document |
30 |
Overall Quality of Notebook
+ note: In the 2005
documents, this section is marked as less than 40 pts. |
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Organization and appearance
Table of contents, summary, page
numbers, discussion of evaluation points, linkage to appendices. |
20 |
Adherence to specifications
Standard binder, business font no
smaller than 12 pt., double-spaced (single spaced ok in tables and
outlines), one-sided pages, 30-pg. limit, 1" margins, required cover
information |
20 |
Quality of content
Well written descriptions,
innovative game theme/technology research portion, clear photo
labels, lack of extraneous material. |
30 |
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Total |
300 |
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Table Display and
Interviews |
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Oral Presentation |
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Purpose: To present information and
respond to questions concerning the team's experience in the BEST
process. |
Possible Points |
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note: In the
2005 documents, "company information" is listed as a main section |
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Design and Manufacturing
Process (Engineering Process) |
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+ Brainstorming approaches
+ Analytical evaluation of design alternatives
+ Offensive and Defensive Evaluation
+ Effective implementation of process
+ Design creativity used to solve the problem
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10
10
10
10
10 |
Use of Available Technology |
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+ CAD or Other Drawings/Other
Examples
+ WEB page development/Computer simulations
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20
20 |
Marketing Strategies |
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+ Publicity efforts to inform
school and community about BEST (e.g. school newsletters,
presentations, fliers, poster, press releases, etc)
|
30 |
Fundraising
Efforts/Strategies |
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+ Strategies used to recruit
sponsors, organized team fund-raisers
+ Description of how funds were allocated to support the team
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10
20 |
Team Demographics and
Operations |
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+ Spirit/team-building
(team-building activities, representation and percentage of team
involved in robot development, methods of team decision-making)
+ Sportsmanship (examples/recommendations supporting team
efforts to share information with schools, especially other BEST
schools)
+ Evidence of team diversity (male, female, variety of grades,
minorities)
+ Involvement with or mentoring to other schools/groups
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10 for each |
Quality of Presentation |
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+ Understandable, well
organized, prepared
+ Met specifications for presentations (15 min. limit, min. 4
presenters, 8 total team reps in room)
+ Format: Creativity in format and/or inclusion of multi-media
+ Communication skills of presenters
+ Presentation (appearance)/professionalism of presenters
+ Q&A quality in responses to judges
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10 for each |
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Total |
250 |
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Spirit and Sportsmanship |
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Purpose: To display team spirit and
sportsmanship at the Competition. |
Possible Points |
Spirit! |
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+ Exhibit vigor, enthusiasm,
and animation content
+ Use of signs, posters, props, costumes, etc.
+ Cheerleaders, mascots, bands, etc.
+ Discretionary: Constraints (distance or size of school) on
this team to bring large numbers of supporters with them to the
competition
note: "number
of supporters with school (other than students)" is listed in
the 2005 documents
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20 30
30
10 |
Sportsmanship |
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+ Outward display of
sportsmanship (e.g., helping other teams in need)
+ Grace in winning or losing
+ Conduct and attitude considered befitting participation in
sports
note: the
two former points are combined in the 2005 documents
+ Evidence that students are the primary "pit crew"
(robot repairs and adjustments during competition)
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20
10
10
20 |
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Total |
150 |
+(This page will not
appear properly in Mozilla Firefox. Sorry. I
tried.)
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